My name is Piotr Bednarczuk, and I'm a Level Designer/UI Artist, currently working in the game dev industry. I joined the W3Champions community project almost a year ago and I would like to shed some light on the design process of improving the current User Interface of Reforged. The UI evolved quite a bit from when I first started working on it. I went through many ideas of the structure and ultimately ended up with a UI that is expandable and easy to iterate on as needed.