Competitive gaming has been around as long as games themselves, from the arcades of the 80s through to the staggering prize pools of Dota 2’s The International (which seems to have settled around $25m this year!), however it was really the late 90s when things started to pick up for PC gaming in particular. Internet access becoming widespread and games transitioning into 3D. Times were changing. We now have around 20 years of data on what makes a game a good candidate for being a top spectator esport. Today I’d like to make the case that Warcraft III: Reforged is looking like a strong esport contender for 2019.
As we're going through the ups and downs of the hype and anticipation for 2019's release of Warcraft 3: Reforged, let's consider whether wading into the fray early may be beneficial, be it as player or something else.
Join us in unpacking a few recent statistics surrounding Warcraft 3, as well as the potential, and realized, benefits we see for those willing to roll up their sleeves this side of 2019.
If you woke up bright-eyed and bushy-tailed this morning, you're not the only one. As promised, the 1st of December marks another milestone in the unfolding journey towards Warcraft 3: Reforged. Hail Warchiefs, Lichs, Commanders, and Keepers..
On November 23rd, Netease held its annual esports conference in Suzhou. We expected a big announcement for Warcraft III and were not disappointed.
Four different tournaments with an overall prize pool of 5,000,000 RMB! This is more money than Warcraft has seen during the last two years combined.
There is debate raging on Reddit about whether or not it is fair for Grubby to play extensive reruns on Twitch, and whether this affects smaller channels negatively.
Even though this is just a minor aspect of a much larger topic -- We hope to provide some commentary and analysis on the matter. The question remains: how will current major Warcraft III streamers adapt to new competition from larger channels that are now seeing a resurgence into the game?
How can smaller channels thrive and grow with Reforged?
For this analysis, I have chosen to focus on purely English speaking streams.
One of the best features of Warcraft3.info is the ability to decipher ladder rankings instantly. Through a great deal of time and research, we reveal the actual players hiding behind fancy, or unknown account names used on Battle.net or Netease.
We have also developed the "Orc Brain", a drag and drop feature that will instantly recognize a player in hiding under an alias on a replay file.
But to get to the heart of the matter, why exactly have players been smurfing and aliasing so much the last 16 years? And perhaps more importantly, why do we think it is both fair and important to reveal those accounts? Let's dig into that.
Warcraft3.info just participated in a press conference with the Executive Producer and the Lead Artist of Warcraft 3: Reforged.
Let's go through the most interesting answers in no particular order.
Warcraft3.info along with Back2Warcraft were present in Anaheim for Blizzcon’s opening ceremony.
The long awaited announcement of a Warcraft 3 remaster finally became reality.