Replay
  • HumanTH000
    1. Archmage, level 4
  • Night ElfLife
    1. Demon Hunter, level 7
vs
Game length
00:20:41
Patch
1.28
Downloads
131
Last Refuge 1.3
Game
1v1 on patch 1.28
File
.nwg
Uploaded
Mar 3, 2018 by x3-DemoN
Game breakdown

TH000 (普通话补丁)

222 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant55
  • Footman38

Buildings

  • Farm6
  • Scout Tower5
  • Guard Tower4
  • Altar of Kings3
  • Arcane Vault3
  • Town Hall2
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Lesser Clarity Potion13
  • Scroll of Regeneration11
  • Scroll of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 12345
Set 80 32 1 3 5
Used 429 193 386 339 92
Actions by type
Right clicks
1301
Selections
1109
Control group selections
1439
Control groups set
121
Build and train orders
301
Abilities
36
Basic commands
221
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Life (CharIeslang)

259 APM

Heroes

  • Demon HunterLevel 7

Units

  • Huntress18
  • Wisp17
  • Glaive Thrower12
  • Archer1

Buildings

  • Ancient Protector7
  • Altar of Elders6
  • Moon Well5
  • Ancient of War2
  • Hunter's Hall1

Upgrades

  • Ultravision

Items

  • Scroll of Healing4
  • Boots of Speed2

Control groups

Group 123456
Set 169 20 1 1 2 1
Used 635 300 205 203 283 17
Actions by type
Right clicks
1753
Selections
1036
Control group selections
1643
Control groups set
194
Build and train orders
93
Abilities
86
Basic commands
490
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
15,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,980 5:10 7,960 10:20 11,940 15:30 15,920 20:41
Army5,130
Economy4,895
Production700
Technology820
Support4,375
Nightelf
12,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,980 5:10 7,960 10:20 11,940 15:30 15,920 20:41
Army6,160
Economy1,020
Production1,380
Technology50
Support3,555
20:41 / 20:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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