Replay
  • Night ElfColorFul
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 2
  • HumanTH000
    1. Archmage, level 2
vs
Game length
00:08:05
Patch
3.00
Downloads
17
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 9, 2026 by Elven_Star
Game breakdown

ColorFul (ColorFul#4737)

233 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp33
  • Archer4
  • Dryad2
  • Druid of the Claw1

Buildings

  • Altar of Elders7
  • Moon Well6
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Boots of Speed1

Control groups

Group 1234
Set 63 9 10 4
Used 185 117 191 138
Actions by type
Right clicks
643
Selections
294
Control group selections
631
Control groups set
86
Build and train orders
87
Abilities
8
Basic commands
50
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
23

TH000 (Egg#13438)

228 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant22
  • Footman9

Buildings

  • Farm3
  • Scout Tower3
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1

Upgrades

  • Backpack
  • Lumber Harvesting
  • Defend

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Dust of Appearance1
  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Teleportation1

Control groups

Group 12345
Set 29 13 1 2 6
Used 196 103 232 232 39
Actions by type
Right clicks
394
Selections
325
Control group selections
802
Control groups set
51
Build and train orders
129
Abilities
2
Basic commands
81
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,789 2:01 3,578 4:02 5,366 6:03 7,155 8:05
Army1,065
Economy1,980
Production1,720
Technology750
Support1,640
Human
6,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,789 2:01 3,578 4:02 5,366 6:03 7,155 8:05
Army1,215
Economy2,035
Production340
Technology635
Support1,895
8:05 / 8:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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