Replay
  • Night ElfColorFul
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
  • Night ElfLife
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 1
vs
Game length
00:10:45
Patch
2.00
Downloads
31
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

ColorFul (ColorFul#4737)

280 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp40
  • Druid of the Claw6
  • Archer4
  • Dryad1

Buildings

  • Altar of Elders8
  • Moon Well5
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 78 11 11 6
Used 271 223 253 209
Actions by type
Right clicks
1013
Selections
463
Control group selections
956
Control groups set
106
Build and train orders
110
Abilities
30
Basic commands
22
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
30

Life (Medusa#31315)

290 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1

Units

  • Wisp12
  • Druid of the Claw6
  • Archer4
  • Dryad1

Buildings

  • Moon Well8
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Claws of Attack +61

Control groups

Group 123456
Set 79 5 3 2 1 1
Used 257 229 179 255 181 14
Actions by type
Right clicks
893
Selections
386
Control group selections
1115
Control groups set
91
Build and train orders
70
Abilities
48
Basic commands
232
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
9,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,311 2:41 4,623 5:22 6,934 8:03 9,245 10:45
Army2,195
Economy2,400
Production1,900
Technology750
Support2,000
NightelfData incomplete
7,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,311 2:41 4,623 5:22 6,934 8:03 9,245 10:45
Army2,195
Economy720
Production1,000
Technology1,080
Support2,630

Partial spend: actions with unknown prices are excluded.

10:45 / 10:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays