Replay
  • Night ElfColorFul
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
    3. Pit Lord, level 1
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 5
vs
Game length
00:25:50
Patch
2.00
Downloads
39
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

ColorFul (ColorFul#4737)

232 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2
  • Pit LordLevel 1
    1. Howl of Terror level 1

Units

  • Wisp34
  • Druid of the Claw13
  • Dryad5
  • Archer4
  • Faerie Dragon1
  • Hippogryph1

Buildings

  • Moon Well8
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient of Wind1
  • Chimaera Roost1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 3
  • Mark of the ClawLevel 2
  • Strength of the WildLevel 4
  • Well Spring
  • Nature's Blessing
  • Druid of the Talon Training

Items

  • Scroll of Healing4
  • Orb of Venom2
  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Scroll of Protection1

Control groups

Group 1234
Set 99 23 23 12
Used 549 462 539 349
Actions by type
Right clicks
2066
Selections
1113
Control group selections
1899
Control groups set
157
Build and train orders
190
Abilities
127
Basic commands
153
Item uses
23
Subgroup switches
0
Units removed from queue
0
Escape presses
29

Life (Medusa#31315)

279 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 5
    1. Entangling Roots level 3
    2. Thorns Aura level 2

Units

  • Wisp13
  • Druid of the Claw13
  • Druid of the Talon8
  • Archer4
  • Dryad4
  • Faerie Dragon1

Buildings

  • Moon Well9
  • Altar of Elders3
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Hunter's Hall1
  • Ancient of Wind1

Upgrades

  • UltravisionLevel 2
  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 3
  • Reinforced HidesLevel 3
  • Mark of the Claw
  • Strength of the WildLevel 3
  • Druid of the Talon TrainingLevel 2
  • Well Spring
  • Nature's Blessing

Items

  • Orb of Venom2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Staff of Teleportation1

Control groups

Group 123456
Set 151 10 13 5 1 1
Used 623 539 478 476 337 42
Actions by type
Right clicks
2157
Selections
1331
Control group selections
2495
Control groups set
181
Build and train orders
178
Abilities
109
Basic commands
468
Item uses
11
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

NightelfData incomplete
15,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,770 6:27 7,540 12:55 11,310 19:22 15,080 25:50
Army4,875
Economy2,380
Production1,110
Technology1,000
Support5,715

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
14,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,770 6:27 7,540 12:55 11,310 19:22 15,080 25:50
Army5,650
Economy780
Production1,300
Technology1,650
Support5,505

Partial spend: actions with unknown prices are excluded.

25:50 / 25:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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