Replay
  • HumanTH000
    1. Archmage, level 1
  • Night ElfLife
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:05:25
Patch
2.00
Downloads
45
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Feb 24, 2026 by kover2177
Game breakdown

TH000 (Egg#13438)

258 APM

Heroes

  • ArchmageLevel 1
    1. Summon Water Elemental level 1

Units

  • Peasant12
  • Footman5

Buildings

  • Farm3
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Town Hall1
  • Arcane Tower1

Upgrades

  • Defend

Items

  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 12345
Set 8 5 1 2 6
Used 67 114 236 222 17
Actions by type
Right clicks
302
Selections
223
Control group selections
656
Control groups set
22
Build and train orders
77
Abilities
1
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Life (Medusa#31315)

352 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp12
  • Archer3
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well6
  • Altar of Elders5
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Claws of Attack +61
  • Boots of Speed1

Control groups

Group 123456
Set 14 6 4 4 1 2
Used 32 137 209 283 211 32
Actions by type
Right clicks
607
Selections
146
Control group selections
904
Control groups set
31
Build and train orders
40
Abilities
18
Basic commands
100
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
3,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,269 1:21 2,538 2:42 3,806 4:03 5,075 5:25
Army675
Economy1,285
Production680
Technology220
Support625
Nightelf
5,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,269 1:21 2,538 2:42 3,806 4:03 5,075 5:25
Army1,320
Economy720
Production1,050
Technology320
Support1,665
5:25 / 5:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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