Replay
  • UndeadWFZ
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 4
  • HumanTH000
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Paladin, level 4
vs
Game length
00:31:52
Patch
1.27
Downloads
486
Turtle Rock
Game
1v1 on patch 1.27
File
.nwg
Uploaded
Sep 25, 2023 by x3-DemoN
Game breakdown

WFZ (戒指超神录)

195 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 4

Units

  • Crypt Fiend12
  • Banshee9
  • Ghoul7
  • Acolyte6
  • Obsidian Statue6
  • Abomination1

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web
  • Creature Attack
  • Disease Cloud
  • Banshee TrainingLevel 2

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 85 127 45 65 37 1
Used 842 145 125 186 25 0
Actions by type
Right clicks
2730
Selections
1180
Control group selections
1323
Control groups set
360
Build and train orders
134
Abilities
166
Basic commands
276
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TH000 (普通话补丁)

218 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5
  • PaladinLevel 4

Units

  • Peasant16
  • Flying Machine10
  • Footman8
  • Knight5
  • Mortar Team5
  • Siege Engine1

Buildings

  • Farm9
  • Guard Tower4
  • Altar of Kings2
  • Workshop2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • GunpowderLevel 2
  • Plating
  • Animal War Training
  • Flying Machine Bombs
  • Flak CannonsLevel 2
  • Swords
  • Lumber HarvestingLevel 2
  • Fragmentation Shards
  • Masonry

Items

  • Lesser Clarity Potion4
  • Ivory Tower4
  • Potion of Lesser Invulnerability3
  • Staff of Sanctuary3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 1234590
Set 59 19 7 3 5 1 2
Used 903 550 402 549 71 4 6
Actions by type
Right clicks
1990
Selections
1475
Control group selections
2485
Control groups set
96
Build and train orders
408
Abilities
92
Basic commands
300
Item uses
25
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
11,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,046 7:58 6,093 15:56 9,139 23:54 12,185 31:52
Army6,255
Economy450
Production830
Technology1,170
Support2,770
HumanData incomplete
12,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,046 7:58 6,093 15:56 9,139 23:54 12,185 31:52
Army4,300
Economy1,200
Production800
Technology1,605
Support4,280

Partial spend: actions with unknown prices are excluded.

31:52 / 31:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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