Replay
  • Night ElfRudan
    1. Warden, level 4
  • HumanTH000
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:13:13
Patch
1.28
Downloads
41
Last Refuge 1.3
Game
1v1 on patch 1.28
File
.nwg
Uploaded
Apr 4, 2018 by x3-DemoN
Game breakdown

Rudan (Rudan)

149 APM

Heroes

  • WardenLevel 5

Units

  • Wisp13
  • Huntress9
  • Forest Troll Shadow Priest5
  • Forest Troll Berserker4
  • Archer3
  • Mud Golem1
  • Ogre Mauler1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Backpack
  • Ultravision

Items

  • Lesser Clarity Potion5
  • Circlet of Nobility1
  • Boots of Speed1
  • Moonstone1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1236
Set 42 1 1 1
Used 195 110 112 34
Actions by type
Right clicks
894
Selections
435
Control group selections
451
Control groups set
45
Build and train orders
87
Abilities
39
Basic commands
42
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

TH000 (Th000)

214 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant29
  • Footman17
  • Priest4
  • Sorceress3
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Farm8
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Sorceress Training
  • Priest Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 32 16 1 2 12
Used 174 182 216 255 71
Actions by type
Right clicks
755
Selections
748
Control group selections
898
Control groups set
63
Build and train orders
228
Abilities
24
Basic commands
145
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
8,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,744 3:20 5,488 6:40 8,231 10:01 10,975 13:21
Army4,545
Economy780
Production480
Technology420
Support2,515
Human
10,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,744 3:20 5,488 6:40 8,231 10:01 10,975 13:21
Army3,915
Economy2,560
Production820
Technology610
Support3,070
13:21 / 13:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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