Replay
  • UndeadWFZ
    1. Death Knight, level 4
    2. Naga Sea Witch, level 3
    3. Lich, level 3
  • Night ElfTH000
    1. Beastmaster, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:15:12
Patch
1.32
Downloads
56
Northern Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Oct 2, 2020 by Elven_Star
Game breakdown

WFZ (虎牙wfz)

230 APM

Heroes

  • Death KnightLevel 4
  • Naga Sea WitchLevel 3
  • LichLevel 4

Units

  • Ghoul6
  • Crypt Fiend5
  • Obsidian Statue4
  • Acolyte3
  • Abomination2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Burrow
  • Disease Cloud
  • Cannibalize

Items

  • Rod of Necromancy1
  • Boots of Speed1
  • Dust of Appearance1
  • Orb of Corruption1
  • Claws of Attack +61
  • Gloves of Haste1

Control groups

Group 12345
Set 63 51 24 28 41
Used 407 111 155 94 23
Actions by type
Right clicks
1538
Selections
569
Control group selections
790
Control groups set
207
Build and train orders
123
Abilities
53
Basic commands
147
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TH000 (普通话补丁)

214 APM

Heroes

  • BeastmasterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp24
  • Dryad17
  • Archer7
  • Goblin Shredder2

Buildings

  • Moon Well6
  • Altar of Elders2
  • Tree of Life2
  • Ancient of Lore2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Nature's Blessing
  • Strength of the WildLevel 2
  • UltravisionLevel 2
  • Abolish MagicLevel 2

Items

  • Lesser Clarity Potion4
  • Moonstone3
  • Potion of Healing2
  • Staff of Preservation1

Control groups

Group 123459
Set 36 17 1 2 1 1
Used 347 244 215 207 64 4
Actions by type
Right clicks
1024
Selections
688
Control group selections
1081
Control groups set
58
Build and train orders
159
Abilities
31
Basic commands
145
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
7,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,543 3:48 5,085 7:36 7,628 11:24 10,170 15:12
Army3,075
Economy225
Production520
Technology995
Support2,345

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
10,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,543 3:48 5,085 7:36 7,628 11:24 10,170 15:12
Army4,125
Economy2,120
Production820
Technology570
Support2,535

Partial spend: actions with unknown prices are excluded.

15:12 / 15:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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