Replay
  • UndeadTH000
    1. Death Knight, level 4
    2. Lich, level 3
    3. Naga Sea Witch, level 3
  • UndeadWFZ
    1. Death Knight, level 5
    2. Lich, level 4
    3. Dark Ranger, level 4
vs
Game length
00:20:29
Patch
1.32
Downloads
61
Northern Isles
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Aug 29, 2020 by Stowka
Game breakdown

TH000 (普通话补丁)

260 APM

Heroes

  • Death KnightLevel 4
  • Naga Sea WitchLevel 3
  • LichLevel 3

Units

  • Acolyte12
  • Crypt Fiend12
  • Obsidian Statue9
  • Ghoul3
  • Abomination1

Buildings

  • Ziggurat7
  • Crypt3
  • Altar of Darkness2
  • Necropolis2
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Nerubian Tower1

Upgrades

  • WebLevel 2
  • BurrowLevel 2
  • Creature AttackLevel 3
  • Destroyer Form

Items

  • Potion of Lesser Invulnerability3
  • Rod of Necromancy2
  • Claws of Attack +61
  • Orb of Corruption1
  • Dust of Appearance1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 123459
Set 36 14 2 1 2 1
Used 630 575 192 267 61 4
Actions by type
Right clicks
1761
Selections
985
Control group selections
1729
Control groups set
56
Build and train orders
255
Abilities
86
Basic commands
357
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
5

WFZ (虎牙wfz)

242 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Dark RangerLevel 4

Units

  • Crypt Fiend14
  • Acolyte11
  • Banshee7
  • Obsidian Statue3
  • Ghoul2
  • Abomination2

Buildings

  • Ziggurat7
  • Tomb of Relics2
  • Nerubian Tower2
  • Necropolis2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1
  • Spirit Tower1

Upgrades

  • Burrow
  • Creature AttackLevel 3
  • Web
  • Banshee TrainingLevel 2
  • Creature CarapaceLevel 2
  • Destroyer Form
  • Cannibalize

Items

  • Rod of Necromancy4
  • Dust of Appearance2
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Circlet of Nobility1

Control groups

Group 12345
Set 56 36 21 38 34
Used 699 98 199 240 43
Actions by type
Right clicks
2086
Selections
758
Control group selections
1279
Control groups set
185
Build and train orders
161
Abilities
113
Basic commands
306
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
12,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,320 5:07 6,640 10:14 9,960 15:21 13,280 20:29
Army4,980
Economy1,350
Production1,100
Technology1,045
Support3,820

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
13,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,320 5:07 6,640 10:14 9,960 15:21 13,280 20:29
Army5,415
Economy1,275
Production675
Technology1,290
Support4,625

Partial spend: actions with unknown prices are excluded.

20:29 / 20:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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