Replay
  • Night ElfTH000
    1. Keeper of the Grove, level 6
    2. Goblin Alchemist, level 5
  • UndeadEer0
    1. Death Knight, level 7
    2. Lich, level 7
vs
Game length
00:29:58
Patch
1.30
Downloads
373
Concealed Hill
Highlight
Gold highlight
Game
1v1 on patch 1.30
File
.nwg
Uploaded
Nov 22, 2018 by Elven_Star
Game breakdown

TH000 (普通话补丁)

200 APM

Heroes

  • Keeper of the GroveLevel 6
  • Goblin AlchemistLevel 5

Units

  • Wisp61
  • Hippogryph28
  • Faerie Dragon26
  • Archer4
  • Goblin Shredder2

Buildings

  • Moon Well4
  • Ancient of Wind4
  • Tree of Life3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Nature's BlessingLevel 2
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2

Items

  • Lesser Clarity Potion15
  • Moonstone6
  • Staff of Preservation4
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123459
Set 51 45 1 2 2 1
Used 927 435 151 246 158 2
Actions by type
Right clicks
1933
Selections
1324
Control group selections
1919
Control groups set
102
Build and train orders
296
Abilities
143
Basic commands
199
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Eer0 (eer0)

326 APM

Heroes

  • Death KnightLevel 7
  • LichLevel 7

Units

  • Crypt Fiend26
  • Acolyte15
  • Obsidian Statue9
  • Ghoul3

Buildings

  • Ziggurat4
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • WebLevel 2
  • Destroyer Form
  • Creature Attack
  • Burrow

Items

  • Potion of Mana6
  • Rod of Necromancy3
  • Potion of Lesser Invulnerability3
  • Dust of Appearance1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 137 17 9 9 2
Used 1573 1155 409 371 0
Actions by type
Right clicks
3490
Selections
1526
Control group selections
3508
Control groups set
174
Build and train orders
247
Abilities
166
Basic commands
554
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
20,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,101 7:29 10,203 14:59 15,304 22:28 20,405 29:58
Army9,780
Economy4,680
Production930
Technology470
Support4,545

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
14,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,101 7:29 10,203 14:59 15,304 22:28 20,405 29:58
Army7,750
Economy1,125
Production520
Technology1,415
Support4,145

Partial spend: actions with unknown prices are excluded.

29:58 / 29:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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