Replay
  • OrcSoin
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
  • Night ElfColorFul
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:11:15
Patch
3.00
Downloads
13
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.nwg
Uploaded
Oct 22, 2026 by Stowka
Game breakdown

Soin (Test#6032)

344 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon8
  • Raider8
  • Grunt5
  • Spirit Walker1
  • Kodo Beast1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Beastiary2
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Ensnare
  • Berserker Strength
  • Spirit Walker Training
  • Pillage
  • Reinforced Defenses

Items

  • Healing Salve6
  • Scroll of Speed2
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 27 15 6 3
Used 382 120 220 17
Group 6789
Set 1 4 1 2
Used 164 101 56 11
Actions by type
Right clicks
1436
Selections
721
Control group selections
1071
Control groups set
59
Build and train orders
286
Abilities
91
Basic commands
117
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ColorFul (XGAme#7612)

257 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp37
  • Dryad6
  • Archer5

Buildings

  • Altar of Elders8
  • Moon Well8
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Moonstone1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 69 20 9 7
Used 239 259 253 174
Actions by type
Right clicks
1001
Selections
492
Control group selections
925
Control groups set
105
Build and train orders
118
Abilities
50
Basic commands
70
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
22

Timeline

Orc
7,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,439 2:48 4,878 5:37 7,316 8:26 9,755 11:15
Army2,890
Economy600
Production965
Technology565
Support2,965
Nightelf
9,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,439 2:48 4,878 5:37 7,316 8:26 9,755 11:15
Army1,520
Economy2,220
Production1,900
Technology1,080
Support3,035
11:15 / 11:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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