Replay
  • HumanHazy
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfColorFul
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:14:20
Patch
3.00
Downloads
21
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.nwg
Uploaded
Oct 21, 2026 by Stowka
Game breakdown

Hazy (美洲虎战士)

248 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant26
  • Footman14
  • Rifleman8
  • Priest3
  • Sorceress3

Buildings

  • Farm14
  • Barracks2
  • Lumber Mill2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 123456
Set 24 14 7 10 2 8
Used 203 143 44 127 147 122
Actions by type
Right clicks
1269
Selections
844
Control group selections
786
Control groups set
65
Build and train orders
200
Abilities
39
Basic commands
251
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

ColorFul (XGAme#7612)

210 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp44
  • Druid of the Claw7
  • Dryad5
  • Archer4

Buildings

  • Moon Well11
  • Altar of Elders4
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Well Spring
  • Ultravision
  • Strength of the Wild
  • Mark of the Claw
  • Nature's Blessing

Items

  • Boots of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Circlet of Nobility1
  • Ring of Protection +31

Control groups

Group 1234
Set 56 6 11 5
Used 304 158 203 209
Actions by type
Right clicks
997
Selections
662
Control group selections
874
Control groups set
78
Build and train orders
162
Abilities
49
Basic commands
80
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
25

Timeline

Human
10,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,079 3:35 6,158 7:10 9,236 10:45 12,315 14:20
Army4,400
Economy2,335
Production800
Technology590
Support2,760
Nightelf
12,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,079 3:35 6,158 7:10 9,236 10:45 12,315 14:20
Army3,030
Economy2,980
Production1,180
Technology1,330
Support3,795
14:20 / 14:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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