Replay
  • UndeadPcg 123
    1. Lich, level 6
    2. Death Knight, level 4
    3. Dark Ranger, level 4
  • HumanTH000
    1. Paladin, level 6
    2. Archmage, level 5
    3. Forsaken Paladin, level 4
vs
Game length
00:34:42
Patch
3.00
Downloads
92
Springtime 1.4
Highlight
Silver highlight
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 9, 2026 by Elven_Star
Game breakdown

Pcg 123 (Sunlight#31816)

271 APM

Heroes

  • LichLevel 6
    1. Frost Nova level 3
    2. Dark Ritual level 3
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • Dark RangerLevel 4
    1. Silence level 2
    2. Black Arrow level 2

Units

  • Crypt Fiend12
  • Ghoul10
  • Acolyte9
  • Obsidian Statue7
  • Abomination6
  • Banshee6

Buildings

  • Ziggurat6
  • Haunted Gold Mine4
  • Crypt3
  • Altar of Darkness3
  • Nerubian Tower2
  • Spirit Tower2
  • Slaughterhouse2
  • Temple of the Damned2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Web
  • Disease Cloud
  • Creature Attack
  • Banshee TrainingLevel 2
  • Creature Carapace

Items

  • Rod of Necromancy6
  • Potion of Lesser Invulnerability3
  • Potion of Healing2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Potion of Mana2
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123457
Set 78 20 1 7 3 5
Used 1274 940 12 214 435 81
Actions by type
Right clicks
3914
Selections
1662
Control group selections
2956
Control groups set
114
Build and train orders
183
Abilities
237
Basic commands
258
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

TH000 (Egg#13438)

228 APM

Heroes

  • PaladinLevel 6
    1. Holy Light level 3
    2. Devotion Aura level 2
    3. Resurrection level 1
  • ArchmageLevel 5
    1. Blizzard level 2
    2. Brilliance Aura level 3
  • Forsaken PaladinLevel 4
    1. Consecration level 2
    2. Sacred Aura level 2

Units

  • Peasant22
  • Flying Machine17
  • Mortar Team10
  • Footman8
  • Sorceress6
  • Knight4
  • Priest4
  • Ice Troll Berserker2
  • Spell Breaker2
  • Mud Golem1
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Farm9
  • Scout Tower5
  • Barracks4
  • Arcane Tower4
  • Workshop2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1
  • Guard Tower1
  • Arcane Sanctum1
  • Cannon Tower1

Upgrades

  • BackpackLevel 2
  • Lumber Harvesting
  • Masonry
  • SwordsLevel 3
  • PlatingLevel 3
  • GunpowderLevel 3
  • Fragmentation Shards
  • Flak Cannons
  • Animal War Training
  • Flying Machine Bombs
  • Priest Training

Items

  • Lesser Clarity Potion13
  • Scroll of Regeneration8
  • Staff of Sanctuary3
  • Ivory Tower2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Potion of Mana1
  • Orb of Slow1

Control groups

Group 123459
Set 46 53 1 3 14 1
Used 869 656 270 669 190 9
Actions by type
Right clicks
2321
Selections
1755
Control group selections
2663
Control groups set
118
Build and train orders
385
Abilities
168
Basic commands
404
Item uses
15
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Undead
18,160

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,045 8:40 10,090 17:21 15,135 26:01 20,180 34:42
Army7,550
Economy1,800
Production1,730
Technology1,410
Support5,670
HumanData incomplete
20,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,045 8:40 10,090 17:21 15,135 26:01 20,180 34:42 U U A A A A
Army8,710
Economy2,035
Production1,250
Technology1,585
Support6,600

Partial spend: actions with unknown prices are excluded.

34:42 / 34:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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