Replay
  • UndeadPcg 123
    1. Lich, level 5
  • HumanTH000
    1. Paladin, level 6
vs
Game length
00:16:06
Patch
3.00
Downloads
24
Echo Isles 2.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 9, 2026 by Elven_Star
Game breakdown

Pcg 123 (Sunlight#31816)

215 APM

Heroes

  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2

Units

  • Ghoul14
  • Acolyte10
  • Forest Troll Berserker4
  • Forest Troll Shadow Priest3
  • Ogre Mauler1

Buildings

  • Ziggurat5
  • Nerubian Tower4
  • Necropolis2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1

Items

  • Rod of Necromancy3
  • Scroll of Healing3
  • Sacrificial Skull1
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Dust of Appearance1

Control groups

Group 12457
Set 65 9 3 3 3
Used 401 92 120 236 49
Actions by type
Right clicks
1509
Selections
586
Control group selections
898
Control groups set
83
Build and train orders
91
Abilities
48
Basic commands
37
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

TH000 (Egg#13438)

211 APM

Heroes

  • PaladinLevel 6
    1. Holy Light level 3
    2. Divine Shield level 1
    3. Devotion Aura level 1
    4. Resurrection level 1

Units

  • Peasant21
  • Footman17
  • Forest Troll Shadow Priest5
  • Ogre Mauler3
  • Mud Golem3
  • Forest Troll Berserker2

Buildings

  • Farm7
  • Scout Tower6
  • Arcane Tower3
  • Guard Tower3
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Backpack

Items

  • Lesser Clarity Potion8
  • Scroll of Regeneration6
  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12345
Set 38 24 2 3 14
Used 298 251 270 360 82
Actions by type
Right clicks
801
Selections
605
Control group selections
1261
Control groups set
81
Build and train orders
218
Abilities
51
Basic commands
150
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
8,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,604 4:01 5,208 8:03 7,811 12:04 10,415 16:06
Army3,545
Economy1,425
Production380
Technology400
Support2,855
Human
10,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,604 4:01 5,208 8:03 7,811 12:04 10,415 16:06
Army5,095
Economy1,960
Production340
Technology470
Support2,550
16:06 / 16:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays