Replay
  • HumanHazy
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
  • Night ElfColorFul
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:11:53
Patch
3.00
Downloads
30
Echo Isles 2.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Oct 9, 2026 by Elven_Star
Game breakdown

Hazy (hazy123123#3311)

241 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant20
  • Footman10
  • Rifleman7
  • Priest4
  • Sorceress3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Ogre Mauler1
  • Mud Golem1

Buildings

  • Farm7
  • Arcane Vault2
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Lesser Clarity Potion1
  • Claws of Attack +61
  • Mantle of Intelligence +31

Control groups

Group 123456
Set 25 11 8 8 2 6
Used 82 62 40 170 152 182
Actions by type
Right clicks
1041
Selections
669
Control group selections
688
Control groups set
60
Build and train orders
152
Abilities
47
Basic commands
130
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ColorFul (ColorFul#4737)

223 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp36
  • Archer4
  • Druid of the Claw4
  • Dryad2

Buildings

  • Altar of Elders8
  • Moon Well8
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 52 14 16 6
Used 224 166 180 202
Actions by type
Right clicks
881
Selections
578
Control group selections
772
Control groups set
88
Build and train orders
126
Abilities
33
Basic commands
64
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
20

Timeline

Human
10,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,605 2:58 5,210 5:56 7,815 8:54 10,420 11:53
Army4,870
Economy1,885
Production640
Technology465
Support2,560
NightelfData incomplete
9,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,605 2:58 5,210 5:56 7,815 8:54 10,420 11:53
Army1,830
Economy2,500
Production1,900
Technology750
Support2,630

Partial spend: actions with unknown prices are excluded.

11:53 / 11:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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