Replay
  • HumanFortitude
    1. Archmage, level 5
    2. Goblin Alchemist, level 4
    3. Paladin, level 3
  • Night ElfColorFul
    1. Warden, level 5
    2. Pandaren Brewmaster, level 3
vs
Game length
00:20:02
Patch
3.00
Downloads
38
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7003)
File
.w3g
Uploaded
Oct 8, 2026 by kover2177
Game breakdown

Fortitude (noname#114787)

235 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Goblin AlchemistLevel 4
    1. Healing Spray level 2
    2. Acid Bomb level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Devotion Aura level 1

Units

  • Peasant16
  • Dragonhawk Rider12
  • Footman9
  • Goblin Shredder1

Buildings

  • Farm13
  • Scout Tower4
  • Gryphon Aviary3
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1

Upgrades

  • SwordsLevel 3
  • Animal War Training
  • Armor

Items

  • Scroll of Regeneration5
  • Scroll of Healing3
  • Staff of Sanctuary3
  • Scroll of Town Portal3
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 1234
Set 74 97 57 16
Used 288 418 171 102
Actions by type
Right clicks
1901
Selections
1143
Control group selections
979
Control groups set
244
Build and train orders
140
Abilities
67
Basic commands
99
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

ColorFul (ColorFul#4737)

227 APM

Heroes

  • WardenLevel 5
    1. Fan of Knives level 3
    2. Blink level 2
  • Pandaren BrewmasterLevel 3
    1. Drunken Haze level 1
    2. Breath of Fire level 2

Units

  • Wisp45
  • Dryad25
  • Druid of the Claw5
  • Archer4
  • Goblin Shredder1

Buildings

  • Altar of Elders9
  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Nature's Blessing
  • Well Spring
  • Reinforced HidesLevel 2
  • Mark of the Claw
  • Strength of the WildLevel 2

Items

  • Potion of Mana4
  • Orb of Venom2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 1234
Set 75 34 12 9
Used 393 300 326 296
Actions by type
Right clicks
1597
Selections
888
Control group selections
1315
Control groups set
130
Build and train orders
216
Abilities
108
Basic commands
131
Item uses
6
Subgroup switches
0
Units removed from queue
2
Escape presses
35

Timeline

Human
12,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,273 5:00 8,545 10:01 12,818 15:01 17,090 20:02
Army3,990
Economy1,585
Production760
Technology1,045
Support5,465
Nightelf
17,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,273 5:00 8,545 10:01 12,818 15:01 17,090 20:02
Army5,795
Economy3,040
Production2,080
Technology1,000
Support5,175
20:02 / 20:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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