Replay
  • HumanChaemiko
    1. Archmage, level 3
  • Night ElfColorFul
    1. Demon Hunter, level 2
vs
Game length
00:04:02
Patch
3.00
Downloads
18
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.nwg
Uploaded
Sep 27, 2026 by Stowka
Game breakdown

Chaemiko (WildTurkey#8269)

296 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Footman7

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1

Control groups

Group 12345
Set 28 58 18 56 27
Used 48 87 57 30 52
Actions by type
Right clicks
320
Selections
223
Control group selections
274
Control groups set
187
Build and train orders
95
Abilities
8
Basic commands
45
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

ColorFul (XGAme#7612)

226 APM

Heroes

  • Demon HunterLevel 2
    1. Evasion level 1
    2. Immolation level 1

Units

  • Wisp31
  • Archer4

Buildings

  • Altar of Elders6
  • Moon Well4
  • Ancient of War1
  • Tree of Ages1

Control groups

Group 1234
Set 20 12 16 2
Used 72 90 104 60
Actions by type
Right clicks
319
Selections
77
Control group selections
326
Control groups set
50
Build and train orders
61
Abilities
2
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
17

Timeline

Human
2,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,163 1:00 2,325 2:01 3,488 3:01 4,650 4:02
Army945
Economy825
Production340
Technology0
Support320
Nightelf
4,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,163 1:00 2,325 2:01 3,488 3:01 4,650 4:02
Army520
Economy1,860
Production1,230
Technology320
Support720
4:02 / 4:02
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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