Replay
  • Night ElfLife
    1. Warden, level 4
    2. Naga Sea Witch, level 2
  • HumanChaemiko
    1. Archmage, level 5
vs
Game length
00:14:14
Patch
3.00
Downloads
47
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 25, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

271 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 2
    2. Blink level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp19
  • Dryad8
  • Archer7
  • Goblin Zeppelin2
  • Goblin Shredder1

Buildings

  • Moon Well8
  • Altar of Elders4
  • Ancient of Wonders3
  • Ancient of Lore3
  • Ancient of War2
  • Tree of Eternity2
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Ultravision

Items

  • Scroll of Healing2
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 123456
Set 81 18 2 4 1 2
Used 217 211 200 336 230 19
Actions by type
Right clicks
1198
Selections
694
Control group selections
1213
Control groups set
108
Build and train orders
91
Abilities
49
Basic commands
228
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Chaemiko (ZizonHuman#3182)

252 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2

Units

  • Peasant35
  • Footman17
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Scout Tower6
  • Arcane Tower5
  • Farm4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Blacksmith1
  • Keep1

Upgrades

  • Defend

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion4
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 12345
Set 58 220 34 23 31
Used 186 460 79 15 62
Actions by type
Right clicks
1051
Selections
660
Control group selections
802
Control groups set
366
Build and train orders
233
Abilities
24
Basic commands
197
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
9,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,363 3:33 4,725 7:07 7,088 10:40 9,450 14:14
Army2,925
Economy1,140
Production1,485
Technology1,080
Support2,820
Human
8,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,363 3:33 4,725 7:07 7,088 10:40 9,450 14:14
Army2,910
Economy3,010
Production340
Technology795
Support1,775
14:14 / 14:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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