Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanChaemiko
    1. Archmage, level 4
    2. Naga Sea Witch, level 1
vs
Game length
00:12:49
Patch
3.00
Downloads
37
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 25, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

287 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp14
  • Archer7
  • Druid of the Claw6

Buildings

  • Altar of Elders7
  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic

Items

  • Orb of Venom1
  • Moonstone1
  • Potion of Healing1

Control groups

Group 123456
Set 67 6 3 3 1 1
Used 269 128 233 309 256 46
Actions by type
Right clicks
1128
Selections
602
Control group selections
1241
Control groups set
81
Build and train orders
95
Abilities
30
Basic commands
217
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Chaemiko (ZizonHuman#3182)

300 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Peasant11
  • Rifleman8
  • Footman6
  • Priest4
  • Sorceress2

Buildings

  • Farm7
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest Training

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 12345
Set 44 98 41 49 46
Used 266 442 156 125 65
Actions by type
Right clicks
1166
Selections
624
Control group selections
1054
Control groups set
278
Build and train orders
152
Abilities
43
Basic commands
233
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

NightelfData incomplete
8,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,021 3:12 4,043 6:24 6,064 9:36 8,085 12:49
Army2,440
Economy840
Production1,720
Technology800
Support2,285

Partial spend: actions with unknown prices are excluded.

Human
6,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,021 3:12 4,043 6:24 6,064 9:36 8,085 12:49
Army3,300
Economy825
Production490
Technology465
Support1,485
12:49 / 12:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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