Replay
  • Night ElfDise
    1. Priestess of the Moon, level 4
  • Night ElfLife
    1. Keeper of the Grove, level 4
    2. Priestess of the Moon, level 2
vs
Game length
00:10:05
Patch
3.00
Downloads
38
Twisted Meadows 1.1
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 24, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

230 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2

Units

  • Wisp24
  • Huntress11
  • Forest Troll Shadow Priest4
  • Forest Troll Berserker2
  • Archer1

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon

Items

  • Scroll of Healing2
  • Scroll of Protection1

Control groups

Group 123456
Set 26 4 15 2 2 2
Used 182 19 88 179 204 136
Actions by type
Right clicks
888
Selections
337
Control group selections
808
Control groups set
51
Build and train orders
72
Abilities
85
Basic commands
23
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Life (Medusa#31315)

329 APM

Heroes

  • Keeper of the GroveLevel 4
    1. Force of Nature level 2
    2. Entangling Roots level 2
  • Priestess of the MoonLevel 2
    1. Trueshot Aura level 1
    2. Scout level 1

Units

  • Wisp15
  • Archer13
  • Druid of the Talon2

Buildings

  • Moon Well9
  • Altar of Elders5
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Wind1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Strength of the MoonLevel 2

Items

  • Lesser Clarity Potion4
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 123456
Set 45 19 2 3 1 2
Used 253 252 203 342 261 20
Actions by type
Right clicks
978
Selections
546
Control group selections
1331
Control groups set
72
Build and train orders
68
Abilities
35
Basic commands
211
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
7,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,105 2:31 4,210 5:02 6,315 7:33 8,420 10:05
Army3,545
Economy1,440
Production480
Technology0
Support1,885
Nightelf
8,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,105 2:31 4,210 5:02 6,315 7:33 8,420 10:05
Army1,960
Economy900
Production1,350
Technology1,170
Support3,040
10:05 / 10:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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