Replay
  • Night ElfDise
    1. Priestess of the Moon, level 4
  • Night ElfLife
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
vs
Game length
00:09:27
Patch
3.00
Downloads
33
Fel Pit 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 24, 2026 by Stowka
Game breakdown

Dise (DiSe22#2860)

234 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2

Units

  • Wisp18
  • Huntress14
  • Glaive Thrower2
  • Archer1

Buildings

  • Moon Well4
  • Ancient Protector3
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Dust of Appearance1

Control groups

Group 123456
Set 21 13 9 2 2 1
Used 112 52 31 175 181 112
Actions by type
Right clicks
936
Selections
360
Control group selections
663
Control groups set
48
Build and train orders
58
Abilities
82
Basic commands
18
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Life (Medusa#31315)

317 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 2
    2. Immolation level 1
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp15
  • Archer7
  • Druid of the Claw3
  • Voidwalker1

Buildings

  • Moon Well9
  • Altar of Elders8
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Lore1
  • Ancient of Wonders1

Upgrades

  • Improved BowsLevel 2
  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 5

Control groups

Group 123456
Set 45 8 2 2 1 2
Used 171 200 253 287 274 10
Actions by type
Right clicks
899
Selections
414
Control group selections
1195
Control groups set
60
Build and train orders
71
Abilities
34
Basic commands
257
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
6,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,021 2:21 4,043 4:43 6,064 7:05 8,085 9:27
Army3,280
Economy1,080
Production480
Technology0
Support1,410
NightelfData incomplete
8,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,021 2:21 4,043 4:43 6,064 7:05 8,085 9:27 U
Army1,920
Economy900
Production1,745
Technology1,400
Support2,120

Partial spend: actions with unknown prices are excluded.

9:27 / 9:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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