Replay
  • HumanHazy
    1. Archmage, level 3
    2. Goblin Alchemist, level 1
  • Night ElfLife
    1. Warden, level 4
vs
Game length
00:09:46
Patch
3.00
Downloads
56
Tidehunters 1.2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 23, 2026 by Stowka
Game breakdown

Hazy (hazy123123#3311)

196 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Goblin AlchemistLevel 1
    1. Healing Spray level 1

Units

  • Peasant26
  • Footman8
  • Goblin Shredder1

Buildings

  • Farm4
  • Scout Tower4
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1

Items

  • Scroll of Regeneration2
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 123456
Set 17 9 3 8 3 10
Used 48 25 15 86 104 102
Actions by type
Right clicks
497
Selections
513
Control group selections
380
Control groups set
50
Build and train orders
144
Abilities
47
Basic commands
76
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Life (Medusa#31315)

281 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 2
    2. Blink level 2

Units

  • Wisp12
  • Archer5
  • Goblin Shredder1
  • Dryad1
  • Druid of the Claw1

Buildings

  • Altar of Elders7
  • Moon Well7
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 123456
Set 12 9 3 4 1 2
Used 54 257 188 342 170 35
Actions by type
Right clicks
839
Selections
267
Control group selections
1046
Control groups set
31
Build and train orders
65
Abilities
31
Basic commands
178
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,924 2:26 3,848 4:53 5,771 7:19 7,695 9:46
Army1,455
Economy2,335
Production340
Technology460
Support1,255
Nightelf
7,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,924 2:26 3,848 4:53 5,771 7:19 7,695 9:46
Army1,425
Economy720
Production1,870
Technology1,350
Support2,330
9:46 / 9:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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