Replay
  • HumanHazy
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:13:06
Patch
3.00
Downloads
41
Springtime 1.4
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 23, 2026 by Stowka
Game breakdown

Hazy (hazy123123#3311)

248 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Peasant12
  • Footman8
  • Rifleman6
  • Sorceress5
  • Priest3
  • Ice Troll Berserker2

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 26 14 10 4 2 8
Used 179 145 50 135 186 176
Actions by type
Right clicks
959
Selections
706
Control group selections
871
Control groups set
64
Build and train orders
144
Abilities
38
Basic commands
227
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Life (Medusa#31315)

294 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp14
  • Druid of the Claw6
  • Archer4
  • Dryad2
  • Ice Troll Berserker1

Buildings

  • Altar of Elders10
  • Moon Well10
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Mark of the Claw

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 53 8 2 3 1 2
Used 298 220 220 370 293 23
Actions by type
Right clicks
1058
Selections
626
Control group selections
1424
Control groups set
69
Build and train orders
77
Abilities
77
Basic commands
228
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
7,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,371 3:16 4,743 6:33 7,114 9:49 9,485 13:06 U U
Army3,980
Economy900
Production670
Technology395
Support1,960
NightelfData incomplete
9,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,371 3:16 4,743 6:33 7,114 9:49 9,485 13:06 U
Army2,585
Economy840
Production2,260
Technology775
Support3,025

Partial spend: actions with unknown prices are excluded.

13:06 / 13:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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