Replay
  • HumanHazy
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
  • Night ElfLife
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:14:11
Patch
3.00
Downloads
43
Autumn Leaves 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 23, 2026 by Stowka
Game breakdown

Hazy (hazy123123#3311)

240 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant31
  • Footman10
  • Rifleman9
  • Priest4
  • Sorceress4

Buildings

  • Farm8
  • Arcane Tower6
  • Scout Tower4
  • Barracks3
  • Arcane Sanctum2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder

Items

  • Potion of Healing3
  • Circlet of Nobility2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Staff of Teleportation1

Control groups

Group 123456
Set 20 7 13 7 2 6
Used 117 52 40 168 206 201
Actions by type
Right clicks
1141
Selections
771
Control group selections
784
Control groups set
55
Build and train orders
169
Abilities
35
Basic commands
182
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Life (Medusa#31315)

291 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp20
  • Archer5
  • Dryad5
  • Druid of the Claw4
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well8
  • Altar of Elders5
  • Ancient of War4
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Ultravision
  • Well Spring

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 90 13 3 3 1 1
Used 280 260 207 339 195 23
Actions by type
Right clicks
1242
Selections
745
Control group selections
1304
Control groups set
111
Build and train orders
82
Abilities
55
Basic commands
291
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
11,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,945 3:32 5,890 7:05 8,835 10:38 11,780 14:11
Army4,355
Economy2,710
Production960
Technology885
Support2,870
NightelfData incomplete
9,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,945 3:32 5,890 7:05 8,835 10:38 11,780 14:11
Army2,835
Economy1,540
Production1,810
Technology825
Support2,665

Partial spend: actions with unknown prices are excluded.

14:11 / 14:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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