Replay
  • Night ElfLife
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • HumanSok
    1. Archmage, level 2
vs
Game length
00:06:36
Patch
3.00
Downloads
43
Boulder Vale
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 21, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

294 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp14
  • Archer4

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1

Upgrades

  • Ultravision

Items

  • Boots of Speed1

Control groups

Group 123456
Set 22 9 2 1 1 1
Used 84 142 170 240 182 22
Actions by type
Right clicks
468
Selections
182
Control group selections
840
Control groups set
36
Build and train orders
41
Abilities
5
Basic commands
122
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sok (SooooK#31962)

213 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman6

Buildings

  • Farm3
  • Town Hall2
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Arcane Vault1

Items

  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1

Control groups

Group 123590
Set 165 14 6 2 1 1
Used 68 36 20 28 39 52
Actions by type
Right clicks
403
Selections
277
Control group selections
243
Control groups set
189
Build and train orders
81
Abilities
0
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
3,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,018 1:39 2,035 3:18 3,053 4:57 4,070 6:36
Army520
Economy1,180
Production330
Technology370
Support1,360
Human
4,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,018 1:39 2,035 3:18 3,053 4:57 4,070 6:36
Army810
Economy1,895
Production340
Technology70
Support955
6:36 / 6:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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