Replay
  • Night ElfColorFul
    1. Warden, level 4
    2. Naga Sea Witch, level 3
  • HumanFortitude
    1. Archmage, level 4
    2. Forsaken Paladin, level 4
vs
Game length
00:18:11
Patch
3.00
Downloads
49
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 21, 2026 by Elven_Star
Game breakdown

ColorFul (ColorFul#4737)

222 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 2
    2. Blink level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp42
  • Druid of the Claw11
  • Archer9

Buildings

  • Moon Well6
  • Altar of Elders4
  • Ancient of Lore3
  • Hunter's Hall2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2
  • Marksmanship
  • Mark of the Claw
  • Well SpringLevel 2

Items

  • Lesser Clarity Potion3
  • Orb of Venom2
  • Potion of Mana2
  • Boots of Speed1
  • Moonstone1
  • Staff of Preservation1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234
Set 101 12 9 8
Used 405 141 188 225
Actions by type
Right clicks
1492
Selections
948
Control group selections
959
Control groups set
130
Build and train orders
182
Abilities
79
Basic commands
158
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
25

Fortitude (noname#114787)

272 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Forsaken PaladinLevel 4
    1. Consecration level 2
    2. Sacred Aura level 2

Units

  • Rifleman15
  • Priest11
  • Peasant8
  • Footman6
  • Sorceress4

Buildings

  • Farm8
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Tower1

Upgrades

  • Defend
  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 2
  • Armor

Items

  • Scroll of Healing3
  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1

Control groups

Group 1234
Set 100 99 79 9
Used 305 286 199 68
Actions by type
Right clicks
2037
Selections
1257
Control group selections
858
Control groups set
287
Build and train orders
178
Abilities
44
Basic commands
204
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
12,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,170 4:32 6,340 9:05 9,510 13:38 12,680 18:11
Army3,975
Economy2,520
Production1,335
Technology900
Support3,950

Partial spend: actions with unknown prices are excluded.

Human
10,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,170 4:32 6,340 9:05 9,510 13:38 12,680 18:11 A A A A
Army5,990
Economy600
Production490
Technology590
Support2,690
18:11 / 18:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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