Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanHazy
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:14:01
Patch
3.00
Downloads
43
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 19, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

262 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Mana Shield level 1

Units

  • Wisp19
  • Druid of the Claw9
  • Archer8

Buildings

  • Altar of Elders8
  • Moon Well8
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved BowsLevel 2
  • Druid of the Claw TrainingLevel 4
  • Well Spring
  • UltravisionLevel 2

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 123456
Set 66 14 4 3 1 1
Used 196 206 202 304 215 33
Actions by type
Right clicks
1120
Selections
600
Control group selections
1156
Control groups set
89
Build and train orders
113
Abilities
38
Basic commands
298
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Hazy (hazy123123#3311)

248 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant9
  • Rifleman9
  • Footman6
  • Priest6
  • Sorceress3

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 123456
Set 31 17 9 7 3 7
Used 153 129 26 149 202 198
Actions by type
Right clicks
1144
Selections
810
Control group selections
857
Control groups set
74
Build and train orders
118
Abilities
42
Basic commands
191
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

NightelfData incomplete
9,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,479 3:30 4,958 7:00 7,436 10:30 9,915 14:01
Army3,335
Economy1,140
Production1,900
Technology825
Support2,715

Partial spend: actions with unknown prices are excluded.

Human
7,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,479 3:30 4,958 7:00 7,436 10:30 9,915 14:01
Army3,930
Economy675
Production490
Technology395
Support1,735
14:01 / 14:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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