Replay
  • Night ElfLife
    1. Warden, level 1
  • HumanSok
    1. Mountain King, level 3
vs
Game length
00:06:16
Patch
3.00
Downloads
37
Shattered Exile
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

314 APM

Heroes

  • WardenLevel 1
    1. Shadow Strike level 1

Units

  • Wisp13
  • Archer4
  • Rogue1
  • Assassin1

Buildings

  • Moon Well8
  • Altar of Elders4
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 18 4 3 3 1 1
Used 59 64 166 200 184 39
Actions by type
Right clicks
601
Selections
184
Control group selections
712
Control groups set
30
Build and train orders
33
Abilities
12
Basic commands
89
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sok (SooooK#31962)

207 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant11
  • Footman7

Buildings

  • Farm4
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Town Hall1

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Dust of Appearance1

Control groups

Group 1234590
Set 129 45 7 3 4 2 2
Used 89 85 29 2 31 23 29
Actions by type
Right clicks
346
Selections
194
Control group selections
288
Control groups set
192
Build and train orders
63
Abilities
4
Basic commands
13
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
5,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,275 1:34 2,550 3:08 3,825 4:42 5,100 6:16 U
Army930
Economy780
Production1,020
Technology320
Support2,050
Human
3,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,275 1:34 2,550 3:08 3,825 4:42 5,100 6:16
Army945
Economy1,210
Production520
Technology140
Support855
6:16 / 6:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays