Replay
  • HumanSok
    1. Archmage, level 3
    2. Forsaken Paladin, level 1
  • Night ElfLife
    1. Warden, level 2
vs
Game length
00:09:03
Patch
3.00
Downloads
51
Lost Temple 2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 18, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

215 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Peasant16
  • Footman9

Buildings

  • Farm5
  • Scout Tower2
  • Arcane Tower2
  • Castle2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Defend

Items

  • Dust of Appearance2
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 1234590
Set 181 79 8 1 5 1 1
Used 137 128 18 0 54 35 62
Actions by type
Right clicks
516
Selections
380
Control group selections
434
Control groups set
276
Build and train orders
92
Abilities
1
Basic commands
29
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Life (Medusa#31315)

322 APM

Heroes

  • WardenLevel 2
    1. Fan of Knives level 1
    2. Blink level 1

Units

  • Wisp27
  • Archer4
  • Dryad1

Buildings

  • Moon Well9
  • Altar of Elders4
  • Ancient of War2
  • Hunter's Hall2
  • Ancient of Lore2
  • Tree of Life1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Strength of the Wild
  • Reinforced Hides

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 123456
Set 23 4 3 4 1 2
Used 107 302 201 384 189 22
Actions by type
Right clicks
853
Selections
310
Control group selections
1205
Control groups set
37
Build and train orders
59
Abilities
19
Basic commands
99
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
6,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,846 2:15 3,693 4:31 5,539 6:47 7,385 9:03 A
Army1,215
Economy1,585
Production620
Technology1,225
Support1,500
Nightelf
7,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,846 2:15 3,693 4:31 5,539 6:47 7,385 9:03
Army665
Economy1,960
Production1,330
Technology650
Support2,780
9:03 / 9:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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