Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanSok
    1. Archmage, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:14:09
Patch
3.00
Downloads
48
Turtle Rock 2.0
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 17, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

314 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp15
  • Druid of the Claw5
  • Archer4
  • Dryad4

Buildings

  • Moon Well9
  • Altar of Elders4
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Abolish Magic
  • Mark of the Claw

Items

  • Moonstone3
  • Orb of Venom2
  • Circlet of Nobility1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 59 6 4 2 1 2
Used 345 255 230 377 276 36
Actions by type
Right clicks
1292
Selections
904
Control group selections
1519
Control groups set
74
Build and train orders
98
Abilities
91
Basic commands
362
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sok (SooooK#31962)

292 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Rifleman13
  • Peasant9
  • Footman6
  • Sorceress5
  • Priest4

Buildings

  • Farm8
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long RiflesLevel 2
  • GunpowderLevel 2
  • Priest Training

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 1235690
Set 616 41 13 2 2 1 1
Used 478 360 59 109 35 47 53
Actions by type
Right clicks
1283
Selections
654
Control group selections
1141
Control groups set
676
Build and train orders
116
Abilities
35
Basic commands
140
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
8,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,149 3:32 4,298 7:04 6,446 10:36 8,595 14:09
Army2,375
Economy900
Production1,180
Technology800
Support3,340

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
8,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,149 3:32 4,298 7:04 6,446 10:36 8,595 14:09
Army4,790
Economy675
Production490
Technology715
Support1,510

Partial spend: actions with unknown prices are excluded.

14:09 / 14:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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