Replay
  • HumanSok
    1. Archmage, level 3
    2. Forsaken Paladin, level 1
  • Night ElfLife
    1. Warden, level 2
vs
Game length
00:08:48
Patch
3.00
Downloads
35
Lost Temple 2
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 17, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

217 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Forsaken PaladinLevel 1
    1. Consecration level 1

Units

  • Peasant15
  • Footman9

Buildings

  • Farm5
  • Scout Tower3
  • Arcane Tower2
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1
  • Gryphon Aviary1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Potion of Healing3
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 1234590
Set 237 75 5 2 4 1 1
Used 170 176 27 7 50 39 56
Actions by type
Right clicks
554
Selections
308
Control group selections
525
Control groups set
325
Build and train orders
103
Abilities
3
Basic commands
28
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Life (Medusa#31315)

333 APM

Heroes

  • WardenLevel 2
    1. Shadow Strike level 2

Units

  • Wisp28
  • Archer7

Buildings

  • Moon Well10
  • Altar of Elders5
  • Ancient of Lore4
  • Ancient of War2
  • Tree of Ages2
  • Tree of Eternity2
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision

Items

  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 123456
Set 22 7 2 3 1 1
Used 153 243 233 355 295 2
Actions by type
Right clicks
900
Selections
371
Control group selections
1281
Control groups set
36
Build and train orders
63
Abilities
32
Basic commands
141
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Human
6,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 2:12 4,350 4:24 6,525 6:36 8,700 8:48 A
Army1,215
Economy1,510
Production480
Technology1,225
Support2,300
Nightelf
8,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,175 2:12 4,350 4:24 6,525 6:36 8,700 8:48
Army910
Economy2,020
Production1,820
Technology1,350
Support2,600
8:48 / 8:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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