Replay
  • Night ElfKaho
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 4
  • Night ElfColorFul
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
vs
Game length
00:11:39
Patch
3.00
Downloads
33
Northern Isles 1.3
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 16, 2026 by Stowka
Game breakdown

Kaho (KAHO#31819)

357 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp13
  • Druid of the Claw6
  • Archer4
  • Dryad2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced Hides

Items

  • Ring of Protection +31
  • Boots of Speed1
  • Orb of Venom1

Control groups

Group 123456
Set 27 9 2 4 1 1
Used 724 486 27 250 158 200
Actions by type
Right clicks
1574
Selections
505
Control group selections
1845
Control groups set
44
Build and train orders
63
Abilities
40
Basic commands
1
Item uses
5
Subgroup switches
0
Units removed from queue
2
Escape presses
2

ColorFul (ColorFul#4737)

268 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp40
  • Druid of the Claw7
  • Archer4
  • Dryad1

Buildings

  • Altar of Elders9
  • Moon Well7
  • Ancient of War2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Reinforced Hides
  • Strength of the Wild

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Staff of Preservation1
  • Orb of Venom1
  • Ring of Protection +31
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 75 16 7 9
Used 301 310 248 238
Actions by type
Right clicks
1066
Selections
499
Control group selections
1097
Control groups set
107
Build and train orders
124
Abilities
48
Basic commands
40
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
30

Timeline

Nightelf
6,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,829 2:54 5,658 5:49 8,486 8:44 11,315 11:39
Army2,340
Economy780
Production820
Technology775
Support2,160
Nightelf
11,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,829 2:54 5,658 5:49 8,486 8:44 11,315 11:39
Army2,450
Economy2,400
Production2,230
Technology775
Support3,460
11:39 / 11:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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