Replay
  • Night ElfLife
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • HumanFortitude
    1. Archmage, level 4
    2. Blood Mage, level 4
vs
Game length
00:12:32
Patch
3.00
Downloads
82
Springtime 1.4
Download map
Game
1v1 on patch 3.00 (build 7000)
File
.w3g
Uploaded
Sep 15, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

310 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp14
  • Druid of the Claw6
  • Archer4
  • Ice Troll Berserker2
  • Dryad1

Buildings

  • Moon Well8
  • Altar of Elders5
  • Tree of Eternity2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic

Items

  • Orb of Venom2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 123456
Set 96 6 4 3 1 2
Used 259 214 209 291 267 37
Actions by type
Right clicks
1185
Selections
583
Control group selections
1277
Control groups set
112
Build and train orders
91
Abilities
41
Basic commands
208
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Fortitude (noname#114787)

264 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 4
    1. Siphon Mana level 2
    2. Banish level 2

Units

  • Peasant8
  • Priest7
  • Footman6
  • Rifleman6
  • Sorceress3

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Defend
  • Long RiflesLevel 2
  • Priest Training
  • GunpowderLevel 2

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 1234
Set 68 125 65 15
Used 196 244 153 42
Actions by type
Right clicks
1118
Selections
679
Control group selections
635
Control groups set
273
Build and train orders
115
Abilities
47
Basic commands
130
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
9,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:08 4,553 6:16 6,829 9:24 9,105 12:32 U U
Army2,685
Economy840
Production1,360
Technology1,080
Support3,140

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
7,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:08 4,553 6:16 6,829 9:24 9,105 12:32
Army3,450
Economy600
Production490
Technology590
Support1,965

Partial spend: actions with unknown prices are excluded.

12:32 / 12:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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