Replay
  • Night ElfLife
    1. Warden, level 5
  • HumanSok
    1. Mountain King, level 2
    2. Goblin Alchemist, level 1
vs
Game length
00:11:25
Patch
2.00
Downloads
30
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 12, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

279 APM

Heroes

  • WardenLevel 5
    1. Fan of Knives level 3
    2. Blink level 2

Units

  • Wisp13
  • Archer4
  • Dryad4
  • Druid of the Claw4

Buildings

  • Moon Well13
  • Altar of Elders5
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 4

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 43 7 1 4 1 1
Used 186 287 149 273 241 6
Actions by type
Right clicks
915
Selections
385
Control group selections
1142
Control groups set
57
Build and train orders
85
Abilities
41
Basic commands
271
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sok (SooooK#31962)

209 APM

Heroes

  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1
  • Goblin AlchemistLevel 1
    1. Healing Spray level 1

Units

  • Peasant19
  • Footman7
  • Dragonhawk Rider3
  • Goblin Shredder1
  • Goblin Zeppelin1
  • Goblin Sapper1

Buildings

  • Scout Tower8
  • Farm7
  • Guard Tower5
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Items

  • Scroll of Regeneration2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 1234590
Set 293 71 23 12 5 2 2
Used 198 100 9 6 37 20 41
Actions by type
Right clicks
667
Selections
496
Control group selections
411
Control groups set
408
Build and train orders
123
Abilities
25
Basic commands
18
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
8,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,153 2:51 4,305 5:42 6,458 8:33 8,610 11:25
Army2,120
Economy1,120
Production1,360
Technology700
Support3,310

Partial spend: actions with unknown prices are excluded.

Human
7,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,153 2:51 4,305 5:42 6,458 8:33 8,610 11:25
Army2,375
Economy1,810
Production620
Technology1,130
Support1,935
11:25 / 11:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays