Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • Night ElfMoon
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
vs
Game length
00:11:41
Patch
2.00
Downloads
23
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 12, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

293 APM

Heroes

  • Demon HunterLevel 4
    1. Evasion level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp13
  • Druid of the Claw5
  • Archer3
  • Dryad3

Buildings

  • Moon Well13
  • Altar of Elders8
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Mark of the ClawLevel 2
  • Reinforced Hides

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 64 7 2 2 1 2
Used 216 197 187 308 256 81
Actions by type
Right clicks
1118
Selections
497
Control group selections
1245
Control groups set
78
Build and train orders
70
Abilities
50
Basic commands
265
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Moon (Moon#35134)

323 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 1
    2. Mana Burn level 2
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp15
  • Druid of the Claw5
  • Dryad3
  • Assassin2
  • Archer1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Backpack
  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 12345
Set 37 74 85 14 1
Used 336 403 179 5 403
Group 67890
Set 3 3 6 6 6
Used 509 119 0 3 0
Actions by type
Right clicks
879
Selections
293
Control group selections
1957
Control groups set
235
Build and train orders
73
Abilities
52
Basic commands
191
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

NightelfData incomplete
10,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,590 2:55 5,180 5:50 7,770 8:45 10,360 11:41
Army2,100
Economy780
Production1,900
Technology1,425
Support4,155

Partial spend: actions with unknown prices are excluded.

Nightelf
7,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,590 2:55 5,180 5:50 7,770 8:45 10,360 11:41
Army2,360
Economy900
Production820
Technology825
Support2,405
11:41 / 11:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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