Replay
  • Night ElfLife
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
  • Night ElfMoon
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
vs
Game length
00:16:57
Patch
2.00
Downloads
17
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 12, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

290 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp13
  • Druid of the Claw9
  • Dryad6
  • Archer5

Buildings

  • Moon Well9
  • Altar of Elders4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Mark of the Claw
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Well Spring

Items

  • Orb of Venom2
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Scroll of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 90 12 4 2 1 2
Used 473 327 221 403 300 23
Actions by type
Right clicks
1334
Selections
1016
Control group selections
1747
Control groups set
111
Build and train orders
128
Abilities
104
Basic commands
378
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Moon (Moon#35134)

307 APM

Heroes

  • Demon HunterLevel 5
    1. Evasion level 2
    2. Mana Burn level 3
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp14
  • Druid of the Claw11
  • Archer4
  • Dryad3

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2
  • Mark of the Claw

Items

  • Dust of Appearance2
  • Staff of Preservation2
  • Scroll of Healing2
  • Orb of Venom2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 168 71 71 3 1
Used 491 595 269 3 400
Group 67890
Set 3 4 5 4 4
Used 563 129 1 2 0
Actions by type
Right clicks
1249
Selections
438
Control group selections
2453
Control groups set
334
Build and train orders
121
Abilities
109
Basic commands
388
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
11,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,815 4:14 5,630 8:28 8,445 12:42 11,260 16:57
Army3,815
Economy780
Production1,180
Technology1,180
Support4,305

Partial spend: actions with unknown prices are excluded.

Nightelf
11,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,815 4:14 5,630 8:28 8,445 12:42 11,260 16:57
Army3,760
Economy840
Production820
Technology775
Support5,010
16:57 / 16:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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