Replay
  • Night ElfLife
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • UndeadEer0
    1. Death Knight, level 3
    2. Lich, level 2
    3. Naga Sea Witch, level 1
vs
Game length
00:09:21
Patch
2.00
Downloads
31
Bright And Dark
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 12, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

294 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp13
  • Archer4
  • Dryad2
  • Druid of the Claw2

Buildings

  • Moon Well6
  • Altar of Elders3
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4

Items

  • Potion of Healing2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Orb of Venom1
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 123456
Set 45 9 4 2 1 2
Used 189 179 157 242 219 21
Actions by type
Right clicks
918
Selections
404
Control group selections
1007
Control groups set
63
Build and train orders
84
Abilities
41
Basic commands
159
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Eer0 (orange#14823)

306 APM

Heroes

  • Death KnightLevel 3
    1. Unholy Aura level 1
    2. Death Coil level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul13
  • Acolyte7
  • Obsidian Statue3
  • Crypt Fiend2

Buildings

  • Altar of Darkness7
  • Crypt4
  • Ziggurat4
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy1
  • Dust of Appearance1
  • Boots of Speed1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12345
Set 35 3 2 2 3
Used 421 305 113 27 34
Actions by type
Right clicks
1178
Selections
442
Control group selections
900
Control groups set
45
Build and train orders
75
Abilities
26
Basic commands
98
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
7,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,045 2:20 4,090 4:40 6,135 7:00 8,180 9:21
Army1,320
Economy780
Production1,000
Technology1,400
Support2,970

Partial spend: actions with unknown prices are excluded.

Undead
8,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,045 2:20 4,090 4:40 6,135 7:00 8,180 9:21
Army2,590
Economy525
Production2,200
Technology820
Support2,045
9:21 / 9:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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