Replay
  • Night ElfLife
    1. Demon Hunter, level 1
  • UndeadEer0
    1. Death Knight, level 1
vs
Game length
00:03:54
Patch
2.00
Downloads
35
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 11, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

399 APM

Heroes

  • Demon HunterLevel 1
    1. Immolation level 1

Units

  • Wisp12
  • Archer2

Buildings

  • Moon Well8
  • Altar of Elders7
  • Ancient of War1
  • Tree of Life1

Control groups

Group 123456
Set 4 1 2 2 1 2
Used 21 31 190 189 181 25
Actions by type
Right clicks
442
Selections
61
Control group selections
637
Control groups set
12
Build and train orders
18
Abilities
3
Basic commands
43
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Eer0 (orange#14823)

359 APM

Heroes

  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul8
  • Acolyte6

Buildings

  • Altar of Darkness8
  • Ziggurat3
  • Crypt2
  • Tomb of Relics1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1

Control groups

Group 1235
Set 4 1 2 2
Used 180 163 61 20
Actions by type
Right clicks
486
Selections
122
Control group selections
424
Control groups set
9
Build and train orders
24
Abilities
6
Basic commands
13
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,043 0:58 2,085 1:57 3,128 2:55 4,170 3:54
Army260
Economy1,060
Production1,410
Technology0
Support1,440
Undead
4,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,043 0:58 2,085 1:57 3,128 2:55 4,170 3:54
Army960
Economy450
Production1,840
Technology0
Support830
3:54 / 3:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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