Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcSoin
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:12:57
Patch
2.00
Downloads
30
Boulder Vale
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 10, 2026 by kover2177
Game breakdown

Life (Medusa#31315)

301 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 1
    2. Thorns Aura level 2

Units

  • Wisp13
  • Druid of the Claw8
  • Archer3
  • Dryad2
  • Dark Troll Berserker1

Buildings

  • Moon Well9
  • Altar of Elders4
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 3
  • Reinforced Hides
  • Strength of the Wild

Items

  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 56 8 3 2 1 1
Used 342 371 196 331 210 40
Actions by type
Right clicks
1093
Selections
532
Control group selections
1490
Control groups set
71
Build and train orders
90
Abilities
50
Basic commands
261
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Soin (전소인#3190)

344 APM

Heroes

  • BlademasterLevel 4
    1. Wind Walk level 2
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Serpent Ward level 2

Units

  • Peon8
  • Spirit Walker4
  • Raider4
  • Grunt3
  • Dark Troll Berserker1
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Voodoo Lounge4
  • Altar of Storms2
  • Stronghold2
  • Beastiary2
  • Barracks1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve6
  • Circlet of Nobility3
  • Lesser Clarity Potion2
  • Dust of Appearance1
  • Scroll of Speed1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 29 31 11 2 1
Used 366 304 121 27 4
Group 6789
Set 2 2 1 2
Used 194 114 47 10
Actions by type
Right clicks
1384
Selections
923
Control group selections
1187
Control groups set
81
Build and train orders
271
Abilities
103
Basic commands
147
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
8,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,306 3:14 4,613 6:28 6,919 9:42 9,225 12:57 U
Army2,965
Economy780
Production1,180
Technology750
Support3,070

Partial spend: actions with unknown prices are excluded.

Orc
9,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,306 3:14 4,613 6:28 6,919 9:42 9,225 12:57 U
Army2,600
Economy985
Production965
Technology680
Support3,995
12:57 / 12:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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