Replay
  • HumanSok
    1. Archmage, level 4
  • HumanTH000
    1. Mountain King, level 4
vs
Game length
00:09:25
Patch
2.00
Downloads
32
Lost Temple 2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

Sok (SooooK#31962)

211 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant22
  • Footman11

Buildings

  • Farm4
  • Scout Tower4
  • Arcane Tower4
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234590
Set 304 51 17 1 2 1 1
Used 191 116 34 0 53 28 57
Actions by type
Right clicks
397
Selections
364
Control group selections
479
Control groups set
377
Build and train orders
125
Abilities
2
Basic commands
39
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

TH000 (Egg#13438)

214 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Peasant28
  • Footman9

Buildings

  • Altar of Kings4
  • Farm3
  • Scout Tower2
  • Barracks1
  • Town Hall1

Items

  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 12345
Set 10 10 2 2 3
Used 173 165 277 257 43
Actions by type
Right clicks
452
Selections
236
Control group selections
915
Control groups set
27
Build and train orders
94
Abilities
9
Basic commands
67
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,483 2:21 2,965 4:42 4,448 7:03 5,930 9:25
Army1,485
Economy2,035
Production520
Technology600
Support1,290
Human
5,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,483 2:21 2,965 4:42 4,448 7:03 5,930 9:25
Army1,215
Economy2,485
Production880
Technology0
Support700
9:25 / 9:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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