Replay
  • HumanTH000
    1. Paladin, level 4
  • HumanSok
    1. Archmage, level 4
    2. Blood Mage, level 1
vs
Game length
00:08:24
Patch
2.00
Downloads
35
Bright And Dark
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 8, 2026 by Stowka
Game breakdown

TH000 (Egg#13438)

217 APM

Heroes

  • PaladinLevel 4
    1. Holy Light level 3
    2. Devotion Aura level 1

Units

  • Peasant14
  • Rifleman5
  • Draenei Disciple1

Buildings

  • Farm5
  • Scout Tower3
  • Blacksmith1
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1

Items

  • Staff of Teleportation1

Control groups

Group 123459
Set 12 6 2 2 5 1
Used 150 4 339 211 13 0
Actions by type
Right clicks
335
Selections
323
Control group selections
717
Control groups set
28
Build and train orders
89
Abilities
21
Basic commands
109
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sok (SooooK#31962)

214 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Blood MageLevel 1
    1. Siphon Mana level 1

Units

  • Peasant10
  • Footman8
  • Forest Troll Berserker2
  • Priest1

Buildings

  • Farm5
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • Defend

Items

  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1235690
Set 161 55 12 2 1 1 1
Used 182 81 50 76 1 49 53
Actions by type
Right clicks
439
Selections
300
Control group selections
492
Control groups set
233
Build and train orders
105
Abilities
9
Basic commands
26
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 2:06 2,328 4:12 3,491 6:18 4,655 8:24 U
Army1,220
Economy1,050
Production340
Technology70
Support900
Human
4,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 2:06 2,328 4:12 3,491 6:18 4,655 8:24
Army1,705
Economy750
Production490
Technology860
Support850
8:24 / 8:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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