Replay
  • Night ElfLife
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
  • HumanSok
    1. Archmage, level 3
    2. Blood Mage, level 3
vs
Game length
00:14:35
Patch
2.00
Downloads
41
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 6, 2026 by kover2177
Game breakdown

Life (Medusa#31315)

301 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp17
  • Druid of the Claw8
  • Archer4
  • Dryad3

Buildings

  • Moon Well10
  • Altar of Elders3
  • Tree of Eternity2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Well Spring
  • Mark of the Claw

Items

  • Moonstone2
  • Orb of Venom2
  • Boots of Speed1
  • Staff of Preservation1
  • Scroll of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 73 9 8 4 1 1
Used 311 358 174 339 214 19
Actions by type
Right clicks
1386
Selections
741
Control group selections
1415
Control groups set
96
Build and train orders
112
Abilities
77
Basic commands
268
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Sok (SooooK#31962)

284 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman11
  • Peasant10
  • Sorceress5
  • Priest4
  • Footman3

Buildings

  • Farm8
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 1235690
Set 329 44 18 6 1 2 2
Used 531 440 52 93 27 49 48
Actions by type
Right clicks
1189
Selections
683
Control group selections
1240
Control groups set
402
Build and train orders
147
Abilities
73
Basic commands
135
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
9,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,491 3:38 4,983 7:17 7,474 10:56 9,965 14:35
Army2,995
Economy1,020
Production1,000
Technology1,180
Support3,770

Partial spend: actions with unknown prices are excluded.

Human
8,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,491 3:38 4,983 7:17 7,474 10:56 9,965 14:35
Army3,975
Economy750
Production670
Technology715
Support2,460
14:35 / 14:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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