Replay
  • Night ElfLife
    1. Demon Hunter, level 7
    2. Naga Sea Witch, level 5
  • HumanSok
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Firelord, level 3
vs
Game length
00:25:45
Patch
2.00
Downloads
49
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Sep 5, 2026 by Stowka
Game breakdown

Life (Medusa#31315)

287 APM

Heroes

  • Demon HunterLevel 7
    1. Evasion level 3
    2. Mana Burn level 3
    3. Metamorphosis level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Druid of the Claw20
  • Wisp19
  • Dryad11
  • Archer4
  • Hippogryph3
  • Faerie Dragon2
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well7
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Ancient of Wonders1

Upgrades

  • Strength of the WildLevel 3
  • Reinforced HidesLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Well SpringLevel 2
  • Mark of the Claw
  • UltravisionLevel 2
  • Nature's Blessing

Items

  • Scroll of Healing4
  • Orb of Venom2
  • Scroll of Town Portal2
  • Anti-magic Potion2
  • Lesser Clarity Potion2
  • Staff of Preservation2
  • Boots of Speed1
  • Circlet of Nobility1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 113 16 5 3 1 2
Used 662 846 252 440 162 29
Actions by type
Right clicks
2248
Selections
1395
Control group selections
2391
Control groups set
140
Build and train orders
246
Abilities
174
Basic commands
512
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sok (SooooK#31962)

274 APM

Heroes

  • ArchmageLevel 6
    1. Brilliance Aura level 3
    2. Blizzard level 3
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Thunder Clap level 2
  • FirelordLevel 3
    1. Incinerate level 2
    2. Soul Burn level 1

Units

  • Peasant17
  • Spell Breaker16
  • Flying Machine8
  • Footman7
  • Sorceress6
  • Priest5
  • Mortar Team5
  • Rifleman2

Buildings

  • Farm11
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Blacksmith2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Guard Tower1
  • Workshop1
  • Castle1

Upgrades

  • Backpack
  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2
  • Sorceress TrainingLevel 2
  • Fragmentation Shards
  • Gunpowder
  • Plating
  • Swords
  • Flying Machine Bombs

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration5
  • Scroll of Town Portal3
  • Scroll of Healing3
  • Potion of Mana3
  • Boots of Speed1
  • Staff of Teleportation1
  • Tome of Retraining1
  • Staff of Sanctuary1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 372 102 36 10 4
Used 869 734 134 25 98
Group 6790
Set 3 1 1 1
Used 55 46 41 55
Actions by type
Right clicks
2012
Selections
1411
Control group selections
2057
Control groups set
530
Build and train orders
264
Abilities
190
Basic commands
288
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
18,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,670 6:26 9,340 12:52 14,010 19:18 18,680 25:45
Army8,620
Economy1,480
Production940
Technology1,000
Support6,525

Partial spend: actions with unknown prices are excluded.

Human
18,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,670 6:26 9,340 12:52 14,010 19:18 18,680 25:45
Army8,100
Economy1,660
Production960
Technology1,170
Support6,790
25:45 / 25:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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