Replay
  • Night ElfLife
    1. Warden, level 6
  • HumanSok
    1. Archmage, level 2
    2. Goblin Alchemist, level 1
vs
Game length
00:13:40
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Sep 1, 2026 by kover2177
Game breakdown

Life (芳华丶)

282 APM

Heroes

  • WardenLevel 6
    1. Fan of Knives level 3
    2. Blink level 2
    3. Spirit of Vengeance level 1

Units

  • Wisp18
  • Archer5
  • Dryad3
  • Druid of the Claw3
  • Goblin Shredder1

Buildings

  • Moon Well11
  • Altar of Elders6
  • Ancient of Lore3
  • Ancient of War2
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Nature's Blessing

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1
  • Potion of Mana1
  • Anti-magic Potion1

Control groups

Group 123456
Set 56 8 3 5 1 3
Used 185 377 211 395 226 16
Actions by type
Right clicks
1103
Selections
635
Control group selections
1410
Control groups set
76
Build and train orders
94
Abilities
61
Basic commands
335
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Sok (SoooooK)

235 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • Goblin AlchemistLevel 1
    1. Healing Spray level 1

Units

  • Peasant23
  • Footman9
  • Dragonhawk Rider5
  • Goblin Zeppelin3
  • Goblin Sapper2
  • Gryphon Rider1

Buildings

  • Farm7
  • Scout Tower5
  • Guard Tower3
  • Town Hall2
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting

Items

  • Scroll of Healing3
  • Dust of Appearance1
  • Staff of Teleportation1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234590
Set 570 52 4 26 5 2 2
Used 259 195 29 1 57 58 82
Actions by type
Right clicks
886
Selections
622
Control group selections
681
Control groups set
661
Build and train orders
145
Abilities
69
Basic commands
23
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
9,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,624 3:25 5,248 6:50 7,871 10:15 10,495 13:40
Army2,225
Economy1,420
Production1,845
Technology925
Support3,575
Human
10,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,624 3:25 5,248 6:50 7,871 10:15 10,495 13:40
Army3,645
Economy2,495
Production620
Technology990
Support2,745
13:40 / 13:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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