Replay
  • HumanChaemiko
    1. Mountain King, level 3
vs
Game length
00:08:15
Patch
2.00
Downloads
42
Northern Isles 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 26, 2026 by Elven_Star
Game breakdown

ColorFul (ColorFul#4737)

234 APM

Heroes

  • WardenLevel 3
    1. Fan of Knives level 2
    2. Blink level 1

Units

  • Wisp46
  • Huntress6
  • Archer3

Buildings

  • Altar of Elders7
  • Moon Well4
  • Ancient Protector4
  • Ancient of War2
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 1234
Set 42 10 22 5
Used 166 107 243 165
Actions by type
Right clicks
649
Selections
278
Control group selections
681
Control groups set
79
Build and train orders
114
Abilities
22
Basic commands
15
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
31

Chaemiko (ZizonHuman#3182)

248 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant19
  • Footman11
  • Mortar Team2

Buildings

  • Farm7
  • Scout Tower5
  • Guard Tower4
  • Arcane Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • MasonryLevel 2

Items

  • Scroll of Regeneration2
  • Staff of Teleportation1
  • Dust of Appearance1
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 187 30 13 34 49
Used 231 39 42 12 64
Actions by type
Right clicks
576
Selections
439
Control group selections
388
Control groups set
313
Build and train orders
129
Abilities
14
Basic commands
126
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
7,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,875 2:03 3,750 4:07 5,625 6:11 7,500 8:15
Army1,560
Economy2,760
Production1,560
Technology0
Support1,620
Human
7,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,875 2:03 3,750 4:07 5,625 6:11 7,500 8:15
Army1,845
Economy1,810
Production620
Technology740
Support2,120
8:15 / 8:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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