Replay
  • HumanChaemiko
    1. Archmage, level 5
    2. Mountain King, level 5
  • Night ElfColorFul
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:23:46
Patch
2.00
Downloads
47
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 26, 2026 by Elven_Star
Game breakdown

Chaemiko (ZizonHuman#3182)

319 APM

Heroes

  • ArchmageLevel 5
    1. Blizzard level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Thunder Clap level 3

Units

  • Peasant19
  • Footman7
  • Rifleman7
  • Sorceress5
  • Spell Breaker5
  • Mortar Team5
  • Priest4
  • Flying Machine1

Buildings

  • Farm14
  • Scout Tower4
  • Arcane Tower3
  • Arcane Vault3
  • Town Hall2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Castle1
  • Workshop1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 3
  • Long Rifles
  • PlatingLevel 4
  • SwordsLevel 2
  • Sorceress TrainingLevel 2
  • Priest TrainingLevel 2
  • FlareLevel 2
  • Fragmentation Shards

Items

  • Scroll of Healing7
  • Scroll of Regeneration6
  • Potion of Lesser Invulnerability6
  • Lesser Clarity Potion5
  • Potion of Mana4
  • Scroll of Town Portal3
  • Boots of Speed1
  • Dust of Appearance1
  • Tome of Retraining1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 79 132 39 57 88 11
Used 732 945 488 222 129 9
Actions by type
Right clicks
2335
Selections
1128
Control group selections
2525
Control groups set
406
Build and train orders
321
Abilities
189
Basic commands
562
Item uses
14
Subgroup switches
0
Units removed from queue
0
Escape presses
6

ColorFul (ColorFul#4737)

230 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp39
  • Druid of the Claw11
  • Dryad8
  • Archer4
  • Faerie Dragon2
  • Goblin Shredder1

Buildings

  • Moon Well10
  • Altar of Elders4
  • Ancient of Wonders3
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Reinforced HidesLevel 3
  • Strength of the WildLevel 3
  • Mark of the Claw

Items

  • Scroll of Healing5
  • Potion of Lesser Invulnerability4
  • Orb of Venom2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Staff of Preservation1
  • Tome of Retraining1
  • Potion of Healing1

Control groups

Group 1234
Set 68 26 14 6
Used 622 358 302 299
Actions by type
Right clicks
1914
Selections
1244
Control group selections
1581
Control groups set
114
Build and train orders
235
Abilities
146
Basic commands
120
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
27

Timeline

HumanData incomplete
19,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,845 5:56 9,690 11:53 14,535 17:49 19,380 23:46
Army5,770
Economy2,195
Production780
Technology1,095
Support9,540

Partial spend: actions with unknown prices are excluded.

Nightelf
17,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,845 5:56 9,690 11:53 14,535 17:49 19,380 23:46
Army5,170
Economy2,680
Production1,330
Technology850
Support7,775
23:46 / 23:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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