Replay
  • HumanHazy
    1. Archmage, level 4
    2. Naga Sea Witch, level 2
  • Night ElfLife
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:45
Patch
2.00
Downloads
25
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Aug 20, 2026 by Stowka
Game breakdown

Hazy (hazy123123#3311)

253 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Peasant10
  • Rifleman6
  • Footman5
  • Sorceress4
  • Priest3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles

Items

  • Boots of Speed1
  • Circlet of Nobility1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Healing1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 19 14 6 9 2 2
Used 91 108 50 183 193 219
Actions by type
Right clicks
847
Selections
629
Control group selections
844
Control groups set
52
Build and train orders
98
Abilities
14
Basic commands
240
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Life (Medusa#31315)

281 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Evasion level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp14
  • Druid of the Claw6
  • Archer4

Buildings

  • Moon Well9
  • Altar of Elders4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Moonstone1

Control groups

Group 123456
Set 41 8 5 2 1 2
Used 185 151 130 225 161 39
Actions by type
Right clicks
1088
Selections
624
Control group selections
891
Control groups set
59
Build and train orders
93
Abilities
42
Basic commands
217
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
6,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,029 2:56 4,058 5:52 6,086 8:48 8,115 11:45
Army2,930
Economy750
Production490
Technology465
Support2,030
Nightelf
8,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,029 2:56 4,058 5:52 6,086 8:48 8,115 11:45
Army2,050
Economy1,180
Production1,180
Technology650
Support3,055
11:45 / 11:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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