Replay
  • Night ElfColorFul
    1. Demon Hunter, level 5
    2. Keeper of the Grove, level 4
  • OrcSoin
    1. Blademaster, level 6
    2. Shadow Hunter, level 5
vs
Game length
00:24:05
Patch
2.00
Downloads
51
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.nwg
Uploaded
Aug 10, 2026 by kover2177
Game breakdown

ColorFul (XGAme)

250 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Mana Burn level 2
  • Keeper of the GroveLevel 4
    1. Entangling Roots level 2
    2. Thorns Aura level 2

Units

  • Wisp35
  • Dryad14
  • Druid of the Claw8
  • Archer3

Buildings

  • Moon Well6
  • Altar of Elders5
  • Ancient of Lore3
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Tree of Life1

Upgrades

  • Ultravision
  • Abolish Magic
  • Strength of the Wild
  • Reinforced Hides
  • Druid of the Claw TrainingLevel 3
  • Well Spring
  • Nature's Blessing

Items

  • Dust of Appearance2
  • Orb of Venom2
  • Potion of Healing2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 126 28 20 10
Used 586 467 245 303
Actions by type
Right clicks
2253
Selections
1366
Control group selections
1601
Control groups set
184
Build and train orders
208
Abilities
154
Basic commands
106
Item uses
17
Subgroup switches
0
Units removed from queue
0
Escape presses
22

Soin (Test)

338 APM

Heroes

  • BlademasterLevel 6
    1. Wind Walk level 2
    2. Critical Strike level 3
    3. Bladestorm level 1
  • Shadow HunterLevel 5
    1. Hex level 2
    2. Healing Wave level 3

Units

  • Raider12
  • Grunt11
  • Spirit Walker8
  • Peon7
  • Kodo Beast5
  • Goblin Zeppelin1

Buildings

  • Orc Burrow6
  • Altar of Storms3
  • Watch Tower3
  • Voodoo Lounge2
  • Stronghold2
  • Great Hall2
  • Barracks1
  • Beastiary1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Pillage
  • Reinforced Defenses
  • Spiked Barricades

Items

  • Healing Salve11
  • Lesser Clarity Potion11
  • Scroll of Healing5
  • Scroll of Town Portal4
  • Potion of Mana4
  • Scroll of Speed3
  • Circlet of Nobility1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 27 23 24 10 2
Used 572 524 455 169 17
Group 6789
Set 1 2 1 2
Used 199 189 90 29
Actions by type
Right clicks
2992
Selections
1895
Control group selections
2244
Control groups set
92
Build and train orders
278
Abilities
251
Basic commands
262
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
13,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,536 6:01 9,073 12:02 13,609 18:03 18,145 24:05
Army4,460
Economy2,440
Production1,515
Technology975
Support4,095

Partial spend: actions with unknown prices are excluded.

Orc
18,145

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,536 6:01 9,073 12:02 13,609 18:03 18,145 24:05
Army7,435
Economy1,295
Production1,000
Technology880
Support7,535
24:05 / 24:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays